//
//  AppDelegate.swift
//  MyMicroBlog
//
//  Created by stevenSu on 15/7/27.
//  Copyright © 2015年 stevenSu. All rights reserved.
//

import UIKit

let UMengAppKey = "55cf415367e58eb3460068d0"
let SSRootControllerSwitchNotification = "SSRootControllerSwitchNotification"
@UIApplicationMain

class AppDelegate: UIResponder, UIApplicationDelegate {

    var window: UIWindow?
    
    /// 设置全局
    private func setAppearance() {
        UINavigationBar.appearance().tintColor = UIColor.orangeColor()
        UITabBar.appearance().tintColor = UIColor.orangeColor()
    }
    
    func application(app: UIApplication, openURL url: NSURL, options: [String : AnyObject]) -> Bool {
        print("url---\(url)")
        return  UMSocialSnsService.handleOpenURL(url)
    }
    
    func application(application: UIApplication, handleOpenURL url: NSURL) -> Bool {
        return UMSocialSnsService.handleOpenURL(url)
    }

    func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
        
        UMSocialData.setAppKey(UMengAppKey)
        UMSocialSinaHandler.openSSOWithRedirectURL(nil)
        
        // 方便调试
        print("NSHomeDirectory---\(NSHomeDirectory())")
        NSNotificationCenter.defaultCenter().addObserver(self, selector: "switchViewController:", name: SSRootControllerSwitchNotification, object: nil)
        
        window = UIWindow(frame: UIScreen.mainScreen().bounds)
        window?.backgroundColor = UIColor.whiteColor()
        window?.rootViewController = defaultViewController()
        window?.makeKeyAndVisible()
        setAppearance()
        return true
    }
    
    deinit {
        NSNotificationCenter.defaultCenter().removeObserver(self)
    }
    
    private func defaultViewController() -> UIViewController {
        // 判断是否登录
        
        if SSUserToken.loadToken() == nil {
            return SSMainController()
        }

        // 检查新特性
        return isNewVersionCheck() ? SSNewFeatureCollectionViewController() : SSWelcomeViewController()
    }
    
    /// 控制器跳转
    ///
    /// - parameter notify: true - SSMainController; false - SSWelcomeViewController
    func switchViewController(notify: NSNotification) {
        print(notify)
        let switchTo = notify.object as! Bool
        window?.rootViewController = switchTo ? SSMainController() : SSWelcomeViewController()
    }
    private lazy var previousVersion: Double = {
        return NSUserDefaults.standardUserDefaults().doubleForKey("currentVersion")
    }()
    
    /// 检查新版本
    ///
    /// - returns: true - 是新版本
    private func isNewVersionCheck() -> Bool{
        
        let currentVersion = Double(NSBundle.mainBundle().infoDictionary!["CFBundleShortVersionString"] as! String)!
        print(currentVersion)
        if previousVersion < currentVersion {
            NSUserDefaults.standardUserDefaults().setDouble(currentVersion, forKey: "currentVersion")
            return true
        }
        return false
    }

    func applicationWillResignActive(application: UIApplication) {
        // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
        // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
    }

    func applicationDidEnterBackground(application: UIApplication) {
        // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
        // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
    }

    func applicationWillEnterForeground(application: UIApplication) {
        // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
    }

    func applicationDidBecomeActive(application: UIApplication) {
        // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
    }

    func applicationWillTerminate(application: UIApplication) {
        // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
    }


}

